New Super Mario Bros Wii was released in 2009 with the inclusion of a “Super Guide,” an in-game device that allowed players who experienced a high degree of difficulty to skip through segments of the game. The Super Guide activates when a player dies a certain number of times, at which point the AI takes over. This AI will play the demanding sections for you until you actively tell it to stop. Though some ‘hardcore’ players took umbrage with the mere existence of the Super Guide, it was also included in other key games such as Super Mario Galaxy 2 and Donkey Kong Country Returns.
Ridiculous. This is why I dislike “hardcore” gamers. I don’t allot an unlimited amount of time for gaming. It’s a secondary hobby. I hate certain types of levels in games. Especially any time of platforming in a non-platforming game, such as some of the levels in Star Wars: Force Unleashed. I spent lots of time falling off, and starting over, and it wasn’t fun. When I got past it, I had no sense of accomplishment, just anger that it was there in the first place.
I play games for fun, not skill.